Gameplay
Timeframe: 1 week
Programmed pieces of the Enemy AI, Movement, Menu systems in a 3rd-person 2.5D roguelike mini-game that uses simulated puppetry movement on a controller as a primary game loop in Unity's HDRP on a team of 19.
Programmed pieces of the Enemy AI, Movement, Menu systems in a 3rd-person 2.5D roguelike mini-game that uses simulated puppetry movement on a controller as a primary game loop in Unity's HDRP on a team of 19.