| Software Developer, Data Scientist June 2024 - Feb 2025 |  | Coded responsive visual systems using JavaScript, Python, and Node graphs; mapping 10K+ drug-protein interactions.
                                Aggregated datasets for search optimization using C++; integrating Claude LLM into drug discovery search platform. | 
                        
                        
                            | Programmer, Tech Artist, VJAug 2023 - Present |  | Document devlogs; researched Houdini simulations, animal relationship AI, and boid swarming logic with particles.
                                Perform live audiovisual sets using Unreal and live-coded HLSL visuals with Live Code NYC and Boston Tech Poetics.
                                Research + integrate Indigeneity, cultural storytelling, and solar punk philosophy into new game worlds. | 
                        
                        
                            | Gameplay Programmer (Contract)Oct 2023 - Dec 2023 |  | Implemented + debugged inventory, combat, save, UMG, and UI systems in Unreal blueprints and C++ with design lead.
                                Engineered and documented optimized code for an upcoming single-player AA sci-fi action-RPG (like Persona 5/Lies of P). | 
                        
                        
                            | Narrative Design InternJul 2022 - Dec 2022 |  | Conceptualized central storyline and 4+ character
                                    bios inspired by historical figures for action-RPG mobile game.
                                
                                Developed coherent game narratives based on existing 10+ combat mechanics with game designers | 
                        
                        
                            | Game Programmer, Narrative Designer, Tools DesignerAug 2022 - Dec 2022 |  | Implemented movement, procedural content, tools, save-load, enemy AI, UI, and localization systems  for 3 games in C#.
                                
                                19-person game development team (producer, composer, audio designer, visual artists, graphics artists,
                                    art directors, and three programmers)
                                Composed narrative systems including character bios, crew audio logs, and character narration  (~20 min audio) to
                                    establish and strengthen an ethical dilemma  in a puzzle exploration game . | 
                        
                        
                            | Creative Design InternFeb 2020 - May 2022 | Johns Hopkins Technology Ventures (JHTV)Baltimore, Maryland
 | Illustrated promotional materials to market 15+ student incubator events  to campus; leveraging Adobe design tools.
                                
                                
                                    Refined the collateral such as videos, logos, and pitch decks of 7+ student entrepreneur teams  to create to help win
                                    $25K while pitching to stakeholders for events in fall and spring semesters (and up to  $365K from other sources). | 
                        
                        
                            | Leadership Team Member (Mentoring Assistance Peer Program MAPP)May 2021 - Jan
                                2022 | The Johns Hopkins UniversityBaltimore, Maryland
 | Planned events with leadership team members as an officially JHU Office of
                                    Multicultural Affairs sponsored program.
                                
                                Hosted weekly community bonding events and individual check-ins with 5 mentors each
                                    with 2-4 mentees. | 
                        
                        
                            | Strategic Planning and Marketing LeadDec 2019 - Oct 2020 |  | Drafted and validated successful business model plans concerning company growth and efficacy of community-focused model
                                    (JHU Business Plan 3rd ($1,000); FFU Spark Accelerator Grant ($1,000), Ecodesign Competition 1st).
                                Cultivated stakeholder relationships by meeting weekly and discussing goals to maximize start-up growth.
                                Researched product-market fit by surveying potential clients in Baltimore neighborhoods and on Facebook.
                                Reflected on team’s weekly performance to validate steady, measurable progress and assure well-being of team members. |