Contributions
Timeframe: 2 months
An AA action-adventure RPG based on 4040 post-apocalyptic Earth.
My primary contributions were to debug and implement UI features to support player and NPC access of multiple categories and types of game items (quest, equippable, sell, store, etc.) through HUDs, pause screen, and saves.
I implemented and debugged existing inventory, combat, save, UMG, and UI systems in UE blueprints and C++ with the design lead.
I engineered and documented optimized code for an upcoming single-player AA sci-fi action-RPG (like Persona 5/Lies of Pi)